[Barrier] knocks back and deals 25 damage, increased by [Energy], to enemies within 5m every 1s.
Maximum [Energy] increased to 150. [Energy] always decays above 100 [Energy] at a 150% faster rate.
After a [Barrier] is cast, [Particle Cannon]’s next secondary fire spawns a slowing vortex that deals 100 damage over 2s.
Gain Weapon Lifesteal and Ability Lifesteal equal to 15% of [Energy].
After dealing damage to Shields or Armor, gain 15% Attack Speed for 1s.
When you deal Weapon Damage or Healing, gain 5% Ability Power for 3s, stacking up to 5 times.
40% [Barrier] Duration
Deal 10% increased damage to enemies below 30% Life.
Total Cost: $47750
[Barrier] heals 25 Life, increased by [Energy], and grants 20% Move Speed while active.
[Projected Barrier] also applies to 1 additional ally within 10m, but has 20% reduced duration.
Casting [Projected Barrier] on an ally refunds 20% of [Barrier] Cooldown.
Dealing ability damage applies 30% healing reduction for 2s.
Total Cost: $54500
+50% [Particle Barrier] Size. Increase [Particle Barrier] Health by 25% of Bonus Max Life.
[Projected Barrier] pulls you to the targeted ally and heals you for 20% of Max Life over 3s.
[Particle Cannon]’s primary fire range is increased by 20%.
[Energy] cannot be reduced below 20.
Critical Hits reveal the target for 3s.
Total Cost: $58500