+15% [Amp It Up] Duration While [Amp It Up] is active, [Crossfade] radius is increased by 150%.
After using [Soundwave], heal all allies affected by [Crossfade] for 150% of [Crossfade] healing.
While [Wallriding] or airborne, [Soundwave] cooldown refreshes 25% faster and adds 1 Max Ammo per 1s until you reload.
[Soundwave] has 30% increased knockback and deals 40 bonus damage if the target hits a wall.
After [Wallriding], gain an additional jump while airborne.
Restore 3% of your Life every 1s.
While at full Life, Lifesteal grants up to 100 Overhealth.
Ability damage and healing grants 20% more ultimate charge.
Dealing ability damage slows the target’s move speed by 20% for 3s.
Total Cost: $61000
Gain 1 extra charge of [Soundwave].
When switching to [Healing Boost], [Crossfade] heals for 50% [Crossfade] healing for every 1s [Speed Boost] was active.
After Spending your Ultimate Charger, gain 100 Overhealth for 3s.
When you use an ability, restore 50 armor or shields over 2.
[Sound Barrier] effectiveness is increased by 25% for every 1s [Sound Barrier] is channeled, up to 50%.