[Pulsar Torpedoes] gains 1 additional charge.
[Pulsar Torpedoes] cooldown is reduced by 0.5s for each target it hits.
[Mediblaster] deals an additional 10 damage to enemies over 1s. (Does not stack)
During [Glide Boost], every 50 damage you deal reduces the cooldown of [Pulsar Torpedoes] by 1s.
[Pulsar Torpedoes] explode on hit, dealing 20 damage.
Allies affected by [Hyper Ring] restore 25 Shields every 1s.
After using [Pulsar Torpedoes], gain 25% Attack Speed for 4s.
After Spending your Ultimate Charger, gain 100 Overhealth for 3s.
Total Cost: $60000
[Pulsar Torpedoes] heal for an extra 30 life and causes allies hit to receive 50% more healing for 3s.
After using an ability, your next 3 instances of Weapon Damage deal additional damage equal to 3% of the target’s Life.
While aiming [Pulsar Torpedoes], gain Overhealth equal to 50% of your max Shields.
Dealing ability damage slows the target’s move speed by 20% for 3s.
Total Cost: $52000