Eliminations reset the cooldown of [Commanding Shout].
Using [Commanding Shout] causes your [Jagged Blade] to home to a target.
Holding [Jagged Blade] charges it, increasing its damage by up to 100% and causing it to knockback.
[Carnage] gains an additional charge but its cooldown reduction per hit is reduced to 1s.
[Commanding Shout] will affect allies that are out of line of sight.
[Jagged Blade]’s pull strength is increased by 35%.
Ability damage and healing grants 20% more ultimate charge.
Total Cost: $49000
Using [Commanding Shout] [Wounds] enemies within 10m for 30 damage over 3s.
While within 12m of an enemy with [Wound], gain 5% Move Speed and 10% Attack Speed.
While casting [Rampage] or [Carnage], gain 75% Damage Reduction.
Gain 5% Weapon Power for each enemy with a [Wound] within 12m.
Total Cost: $42000
[Carnage] becomes a leaping strike if you jump during the cast time.
[Rampage] and [Carnage] give 15% of Max Life as Overhealth per hit.
[Adrenaline Rush] also heals allies within 12m for 50% of the amount it heals you.
After Spending your Ultimate Charger, gain 100 Overhealth for 3s.
When you use an ability, restore 50 armor or shields over 2.
Total Cost: $62000
[Rampage] and [Carnage] hits grant 10% Attack Speed for 4s.
Allies affected by [Commanding Shout] are healed for 5% of Junker Queen’s life every second.
[Carnage] and [Jagged Blade] impact grants Overhealth equal to 40% of the damage dealt.
Dealing ability damage slows the target’s move speed by 20% for 3s.
Total Cost: $61500